Unity Asset Advanced Foliage Shader
Place grass and foliage just everywhere in your game – be it on top of the terrain or any arbitrary mesh – and take advantage of all modern features of vegetation shading like procedural bending or physically based shading.
Now ready to be used with unity 5.
Make your vegetation react to any game object's movement using touch bending, get perfectly lit grass and plants even on steep slopes or just benefit from the most beautiful fading billboards you have ever seen in unity ;-)
[Demos are going to be updated, still from v.3]
Watch all shaders in action!
Watch the touch bending demo.
Watch the ground lighting demo.
Watch the tree shaders demo.
Follow the official thread.
Foliage Shaders
* Physically based shading including translucency, reflection probes, SH ambient lighting and GI
* Procedural wind animations and touch bending
* Support for non directional, directional and specular directional lightmaps
* Physically based wetness
Grass Shaders
* Procedural wind animations
* Slope aware lighting and approximated translucency
* SH ambient lighting and GI
* Lightmapping
Tree and Billbord Shaders
* Improved bending
* Smooth fading between mesh trees and billboards including faded wind animations and lighting as well as camera aligned Billboards
* SH ambient lighting – even on billboards
Download: http://riffhold.com/2F1l
Note: We want to improve our website's performance and usability so that you could really get a great benefit from our website. Just more one thing is that We publish all content only for testing purpose not for commercial use, so if you have money then we strongly recommend you to buy the require plugin/Asset etc from original developer's website. Use any theme OR plugin on your own risk!
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Try it if you like it please them on unity assets store to support developers